Power Snooker
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POWER SNOOKER App Rules and Scoring

Power Snooker is played with nine red and six coloured balls. The reds are set in a diamond with the centre red being THE POWER BALL.

Players score one point for potting a red, after which they must play a colour for their next shot. The black is worth seven and is the most valuable followed by the pink (six), blue (five), brown (four), green (three) and yellow (two). After each colour (colours are

re-spotted) the player plays a red and then a colour in that sequence until all the reds are potted. After the last red is potted the player can pot any colour which is then re-spotted. The remaining six colours are then potted in ascending points order finishing with the black.

When the Power Ball is Potted (The Power Play) all points are double for 2 minutes including foul shots.

A player continues until they fail to pot or commits a foul. The opponent then takes control of the game.

If a player commits a foul on a red their opponent is awarded four points. There is a four-point foul value for fouling on the Yellow, Green and Brown. A foul playing the blue, pink or black is worth the value of the ball in question.

Winning the App Game

The winner is the person who scores the most points after 5, 10 or 15 minutes. The players can play as many frames within the allotted period and at the end of the selected time period a winner is announced.

Rules of Snooker

Colour
Normal Play Value
Power Play Value
Normal Play Foul Value
Power Play Foul Value
White
0 PTS
0 PTS
4 PTS
8 PTS
Red
1 PTS
2 PTS
4 PTS
8 PTS
Yellow
2 PTS
4 PTS
4 PTS
8 PTS
Green
3 PTS
6 PTS
4 PTS
8 PTS
Brown
4 PTS
8 PTS
4 PTS
8 PTS
Blue
5 PTS
10 PTS
5 PTS
10 PTS
Pink
6 PTS
12 PTS
6 PTS
12 PTS
Black
7 PTS
14 PTS
7 PTS
14 PTS

Each game last 5, 10 or 15 minutes.

A shot clock allows 20 seconds a shot.

Player 1 breaks. A break is made with the cue-ball in the D to play a red ball. To be in play two or more reds must hit the cushion otherwise the player’s turn ends.

If a red is potted from the break it is followed by a colour and the pattern of red followed by colour is repeated until the last red is potted. After the last red any colour can be potted, and that colour is re-spotted. The sequence of potting the colours is then Yellow, Green, Brown, Blue, Pink and Black.

If the time of the match has not run out a new frame begins and the points added to the previous scores.

When the Power Ball is potted a 2-minute power play (highlighted on the table) comes into effect. All points scored during the power play are doubled as per the diagram above.

All fouls during the Power Player are also doubled.

If a shot is missed during a “Power Play” the opponent gains the remaining time in that “Power Play”.

The ball in hand rule applies after a foul shot when a white ball is potted allowing the opponent to place the cue ball anywhere behind the “bulk line”.

A century break in any frame is worth a bonus of 50 points. If this is repeated in the next frame it’s worth 100 points, and in the third frame 200 bonus points.

Hitting a ball off the table is a foul. Reds are not replaced but the cue ball (white) and colours will be re-spotted.

If the spot on which a colour would usually be replaced is covered by another ball the colour is placed on the next highest available spot. If all spots are occupied the colour is placed as close to its spot as possible, between that spot and the top cushion. The ball must not be touching any other ball.

If a player fouls and the other player cannot hit the whole of the next legal ball then a free ball is declared. The player may then hit and pot any ball of their choice and this will score and act as per the next legal ball, meaning, for example, that the black may be nominated as a red and if potted, followed by a colour.

Common Fouls

A foul is a shot or action by the striker which is against the rules of the game. When a foul is made during a shot, the player's turn ends.

Common fouls are:
  • Failing to hit any other ball with the cue ball.
  • First hitting a ball "not-on" with the cue ball.
  • Potting a ball "not-on".
  • Potting the cue ball (in-off).
  • If the cue ball is potted or leaves the table, the opponent receives it "in-hand" and may then place it anywhere behind the balk line for the next shot.
  • If two or more balls are potted in one shot it is only a foul if one of the potted balls is not "on" (e.g. a red and a colour, or two different colours).
  • When the reds are "on", two or more of them may be legally potted in the same shot and are worth one point each. The player may only pot one colour on the next shot.
  • If multiple fouls are committed in one shot, only the penalty for the highest-valued foul is scored.